Teams may punt at any time. Fake punts are allowed. If the punt bounces off a receiving player, or is fumbled after it is caught, it is a live ball. A punt that fails to cross the line of scrimmage continues in play, as if a fumbled ball. All players, including the kicking team, may catch or recover the ball behind the line of scrimmage and advance it.

Field Goals are worth 3 points. Dropkicked Field Goals are worth 6 points. Dropkicks are also allowed in the place of a forward pass (not that anyone's done this.) Forward pass rules apply. Fake field goals are not allowed.

An offense has four downs to cross a down marker (marked by a cone.) Once crossed the offense is given another four downs to reach the next (etc).

Blocking is allowed from below the neck to above the waist ("within the frame"). NO cut blocks allowed; no shoulder blocking; no blocking below the waist.

As per regular football rules, downfield blocking on a passing play before the quarterback has thrown the ball forward is a penalty.

Ineligible linemen can move downfield but will be considered illegally downfield if the they move across the line of scrimmage before a forward pass does. They can move downfield if the forward pass never crosses the neutral zone though (e.g. a screen pass).

Related Penalty: 
Illegal block
See Also: 
Running Plays

A legal reception is ONE foot in-bounds. (NOTE: Some leeway on whether the player's foot was in bounds is given if the player has made a spectacular catch.)

A offensive player is considered "down" when a defensive player tags with ball-carrier with two hands fully contacting the body (one hand if the player is on the ground). Touching only clothing (i.e. a small bit of T-shirt or the scrimmage vest), or tagging with fingertips, does not constitute a successful tag. Additionally, the ball does not count as part of the body.

Grabbing a ball carrier's clothes to stop him/her is a penalty. Tackling is not allowed.

July 5
18% (2 votes)
July 19
18% (2 votes)
July 26
27% (3 votes)
None of these work for me - see you in Sept
27% (3 votes)
I've retired. (Not sure why I'm answering this.)
9% (1 vote)
Total votes: 11
Jersey Number: 
15
Date First Played: 
1993

"A linebacker is like an animal. He's like a lion or a tiger and he goes after prey. He wants to eat him, he wants to kick the sh-t out of him. That's a linebacker,"
--Chuck Bednarik

The three elements in American football related to stopping an offensive from succeeding are chaos, intimidation and the ability to react quickly and improvise.

Even with the best players, if a team was to try a running play every time, the other team would adjust to stop the run. They might, for instance, mass all their 11 players in a bunch so that it would be all but impossible to successfully block for the running back.

Likewise, if a team threw passes every play, the defense would place all its players deeper in the field, making it very hard to avoid an interception. Wherever the wide receivers tried to run there would be a defensive player standing there waiting.

Besides a running play, the other main option a team has in trying to move the ball down the field is the throw the ball.

As the modern version of the game emerged in the 1920's and 1930's, two more specialist players developed: a throwing specialist, (called the "quarterback"), as well as pass-catching specialists. While the quarterback's main skill has to be throwing accurately, the wide receiver's main attribute, besides good hands to catch a football, is the ability to run faster than the defense. Speed.